
MEET THE TEAM
Alex McCord
Co-Founder, CEO, Director
Alex founded Third Pie Studios to bring together a team to create a singular vision: a fun game. Alex is passionate about creation and turning visions into reality. He has been crafting stories on multiple platforms for years, and now turns to video games for story telling. Alex wears many hats, but crafting the story and lore behind Cataria has been his biggest delight so far.
Nicole Gabriel
Co-Founder, COO, Producer
Nicole loves to work with teams of people to be creative and make impactful art. Having studied theatre, music, and art history, she discovered a new creative passion in video games by watching Alex play games like Uncharted and The Last of Us. Perfectly balanced as all things should be, Nicole loves to marry her analytical side with her visionary side in her roles at TPS. Outside of work, Nicole loves the beach, metaphysics, groovy tunes, TV and movies, and weather.
Emily Opel
Animator and Rigger
Emily is a 3D Animator who loves entertaining others through her work. Whether through silly clips, or heart-wrenching stories, she strives to create compelling games that will captivate and inspire players everywhere. A teamplayer, she enjoys meeting and working alongside artists to grow and create fantastic projects together. When she’s not animating, Emily loves listening to podcasts, playing video games with friends, watching anime, and singing along to Broadway soundtracks.
Jessy kubitz
2D Artist: Characters, Events, and Icons
Jessy is an artist from Brazil who is obsessed with third person adventure games, Disney movies, and anime. Her love for games started with Zelda: Ocarina of time. The game not only taught her English, but gave her the inspiration to pursue her dream of becoming a video game artist. At the age of 24, she moved to the US to study game design and animation. She loves creating her own stories and illustrations, but what she loves the most is bringing other people’s ideas to life and seeing their reaction. “I draw to make people happy,” is her motto.
Dan Stull
UE Programmer
Once upon a time, Dan was a preschool teacher, but his true passions were storytelling and enjoying great games. From a young age, he found love in JRPGs, RTSs, and other games he wasn’t supposed to be playing, like Resident Evil and Parasite Eve. Because of this love, Dan eventually changed careers and dove into the Unreal Engine with reckless abandon. Three years later, he is entering a new career, and he can’t wait to see what comes next…! But his love for great storytelling and gaming is still there and stronger than ever.
Adam Morrell
UE Programmer
Adam is a father of two and longtime student of logic and Game design. He's spent his youth creating movies and board games. After starting his career in IT, Adam discovered that his creative drive and love of logic was well suited for video game creation. With a passion for VR as well, Adam has been working with the Unreal Engine and XR development for years, but loves and enjoys creating all sorts of fun experiences, whether XR or traditional gaming.
Justin “JPATT” Patterson
UE Programmer
Justin is a game developer and designer with 10 years of experience making toys for both digital and physical products. Justin's passion for making games stems from the words of Satoru Iwata: "Games should be one thing: fun. Fun for everyone." The search for fun has taken him many places, from a cataract eye surgery sim to a cozy village builder. He spends his free time with his wife and daughter at Ren Fairs or working on his next improvised persona.