Frequently Asked Questions

Ages of Cataria FAQ


When will the game be released?

Ages of Cataria is slated to release for early access in Q1 2024, and full launch in Q2 2025.

What inspired you to make this game?

Ages of Cataria is largely inspired by other town-building games. Creator Alex McCord loves playing town-building games, but he always felt that he wanted to get to know the lives of the workers. So Ages of Cataria was born! We view it as a cross between the Sims and Animal Crossing, though many other games have inspired it's aesthetics and mechanics (Stardew Valley, Fallout Shelter, and Rimworld, to name a few).

Is this game multiplayer?

The game is being built as a primarily single-player game with limited multiplayer aspects like trading and chatting.

Will Ages of Cataria have expansions?

Yes! Plans for the future expansions of the game include additional quest lines, new cosmetic items, and maybe even additional ancestries…

What type of creatures live in Cataria?

Farm animals like pigs and cows roam the land, but rare animals like unicorns, turtle ducks, and even jackalopes can also be found!

Are there any microtransactions?

No, Ages of Cataria will not have any microtransactions, paywalls, or ads. When you buy the game, you get the whole game. The only items for purchase will be cosmetic items like outfits for your villagers, cool props, or building skins.

Where can I buy Ages of Cataria merchandise?

Check out our preorders and merchandise link here. We are offering some great physical goodies as well as some digital goodies for a limited time!

What platform will Ages of Cataria be on?

Currently, the game is being made for PC and Switch! We would LOVE to bring this game to other platforms, but we shall seeeee.

What languages are your games available in?

Ages of Cataria is currently being written only in English (US).

Third Pie Studios FAQ


Where does the name “Third Pie Studios” come from?

Alex McCord originally wanted to name the company "Third Eye Studios" on account of the third eye traditionally being linked to imagination. In an effort to set us apart from other companies of similar names, Nicole and Alex were spit-balling funky combinations and rhymes and landed on one that stuck!

What inspired you to start the company?

Alex McCord and Nicole Gabriel pursued employment with a number of game dev companies in the area (Epic Games, Squanch Games, Red Storm, etc.), but landed nary an interview on account of the zero experience in the field, and the job scarcity due to the Covid 19 pandemic. Thusly, Third Pie Studios was born. The purpose of the company is two-fold: to create deep and enchanting games, and generate opportunities for creatives like us to level up their skills.

What’s it like working at Third Pie Studios?

Our teammates describe TPS as a fun and open environment. We want everyone on the team to feel that they own every part of this game, and we encourage everyone on the team to try out new skills or projects they are curious about.

How can I apply to work at your studio?

Check out our open positions here. If you think you're a fit, find us on LinkedIn and submit your application. Leave us a follow on LinkedIn or subscribe to our website for any updates on job openings!

How else can I get involved?

Outside of working directly with our company, there are several ways you can contribute: donate to our Kickstarter, follow us on social media and comment or share our posts, comment on our blog, or subscribe to our mailing list!