Dev Diary #11: Villager Sanitation
Seeing stink lines coming from your villagers isn't a good sign. Keeping a clean village is essential for maintaining a productive village. As a player, you must keep track of your villager’s cleanliness through their Sanitation rating.
Sanitation is broken into five levels to help players keep track of their villagers cleanliness. Every in-game day the villagers will have a chance of getting sick.
“Deplorable” 90% chance of getting sick - 20 Wellness
“Dirty” 65% chance of getting sick - 10 Wellness
“Musty” 50% chance of getting sick
“Clean” 25% chance of getting sick + 5 Wellness
“Spotless” 5% chance of getting sick + 10 Wellness
Players must manage their villager's sanitation. As you can see, sanitation will affect their wellness and their chance of getting sick. Sanitation is constantly decreasing, and depending on the building, they work at will decrease faster. If they work in the Mines, it will drop faster than if they are researching.
Sanitation can only be remedied through Sanitation Buildings.
Outhouse
Villagers are just like us! Meaning they poop. Who doesn’t poop? However, we usually use a toilet. Unfortunately, your villagers, don’t start with indoor plumbing. You’ll need to build outhouses for them, and until then, they will defecate on the ground, lowering sanitation to those who pass by this stinky situation.
Get rid of that poop lying around! The Outhouse has an area of effect that negatively influences the buildings around it, especially the Well and Kitchen. It can only service so many villagers daily, so you’ll have to meet your town's needs by building enough Outhouses.
Well
It has an area of effect that, when placed near houses, will cause their occupants’ sanitation score to increase steadily while inside their homes.
If in the red zone (placed next to an outhouse or Mine), sanitation gets massively hit and cannot be overwritten by other sanitation buildings. The mistake must be fixed fast before villager health takes a big hit.
Fountain
When villagers walk by, they get a small increase in sanitation because they wash their hands. This services an unlimited about of villagers, but only if they cross the path of a fountain.
Bathhouse
Villagers will get a massive bonus in sanitation when sent here. This is for your stinkiest villagers and is meant to quickly boost their sanitation if it had taken a big hit.
Getting sick will dramatically hurt your villager's production and, thus, your town overall. Villagers won’t be dying of sickness, but it can halt your town’s production if too many villagers are sick at once.
Be sure to place your building strategically to create synergy in your design! What other sanitation buildings would you want to see in the Ages of Cataria?